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Introduction
1. Agile
2. Project Management and Teamwork
3. Requirements
4. Unified Modeling Language Class and Sequence Diagrams
5. Monolith versus Microservice Architectures
6. Paper Prototyping
7. Inclusivity Heuristics
8. Code Smells and Refactoring
Conclusion
Glossary
References
Accessibility and Versioning
I hope you’re now better equipped for your next software project.
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Handbook of Software Engineering Methods Copyright © 2024 by Lara Letaw is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License, except where otherwise noted.